Slow progress recently but I've finished up the Highpoly and unwrapped it. I've still got split it up as two different texture sets and then I can normalize the texel density. As you may have noticed its all over the place.
Alright. Is it possible to toggle this on for a project that you´ve already created? Also, is it possible to edit the texel density on an already existing project?
Hello everybody, my question is simple (or not ><): What texel ratio (pixel ratio/texel density/pixel density or whatever you call it) should I use for a PS4/One game ??? In easy words : how much pixels should I use for 1 meter in my game ? Taking in consideration my goal is to push the quality as far as possible, to have…