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Re: Simple Material Question
Reply by
innervision961
·
Jul 2015
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Unreal Engine
Thanks ZacD, so as long as my model consists of different elements will there be no need for UV mapping?
Re: RTTassist - 3dsmax toolset for RTT automation.
Reply by
SpeCter
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Jul 2011
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Technical Talk
@ZacD: Take a look at this ;) [ame] http://www.youtube.com/watch?v=uv1i6SuUkec&hd=1[/ame]
3 results
Re: At what point should I create a portfolio?
Reply by
james swanson
·
Sep 2014
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Technical Talk
@ZacD Dang, I thought it'd be the other way around. Aw well. Thanks for the info
Re: [WIP] The Evil one
Reply by
brandoom
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Jan 2010
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3D Art Showcase & Critiques
I agree with ZacD to some extent. I think the difference between the arms is too extreme.
Re: 3D Generalist Art Test: I'm confused on shading and rendering requirement (Maya)
Reply by
ZerkerJ
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Apr 2017
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Technical Talk
Ah okay, that last comment actually clears things up quite a bit. Thanks ZacD!
Re: Sketchbook: lifedrawing; TheZeke
Reply by
Vrav
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Feb 2010
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Digital Sketchbooks
Sprendid stuff Zeke! Will you post more? ZacD, you are being silly IMO. Drawing...
3 results
Re: Zelenkov's Game Props
Reply by
Zelenkov
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Jan 2011
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3D Art Showcase & Critiques
Spark, Raul, Jonathan ZacD, Snader - thats guys! Reworked the spec and made the strings into geo.
Re: 1st Gen Kanto Pokedex
Reply by
KnechtRuprecht
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Jun 2013
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3D Art Showcase & Critiques
Better, but I think still too sharp. And don't forget what ZacD said.
Re: Uncharted 4
Reply by
thinkinmonkey
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Jun 2014
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General Discussion
Just WoW! It's amazing: the Nathan closeup looks very realistic. Thank you, ZacD.
Re: Alphas vs Geo for foliage
Reply by
Twotents
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Dec 2012
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Technical Talk
I'd assume Cryengine would handle that method much better than UDK ZacD?
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