(I messed up the title, it's meant to say NDO not 3DO. I keep confusing the 2 still since buying it recently heh) For some reason my NDO projects don't save where I specify when I create a project using the output path parameter. Instead, it goes somewhere in AppData/Roaming. Is there a correct way to save to the right…
Mine looks a little different, but I've finally seem to have located the reason for some viewport stuttering on my end: whenever all lower panels are toggled off, i get stutters. Pop 'em up again, and the viewport is all smooth. Does this happen for anybody else? My own hacky code: local allToggled if (trackbar.visible ==…
I'm trying to create a particle effect using cascade that has particles that spawn over a volume. I was able to get this working by adding the "initial Location" module to the emitter and and defining the volume. However the particles spawn uniformly with in my "cube". Is there any way to make their alpha values, size or…
Maybe I'm stupid but currently the biggest issue we have with mixer is that we can't simply open mixes from -some- location. Like File->Open->Browse to Mixer Project XML file. How is this meant to work in a complex work environment with files located in a repository and locally checked out on probably very different drive…
Ho-ho-ho... Here we go again... This is one more location what i have started to do, and i will DO THIS! )) ("Zoofeel" - on russian this means, aaammm-am, how this..animal lover?! Yes - Animal lover) This is madness take again job from these guys,but i think i can enjoy to do some detail like i want.I am master HERE…
Myself and others are having trouble locating the Live Boolean button that is new to R8 when using a custom UI. I really don't want to have to remake my custom UI all over again just because that button is nowhere in the menus! Anyone know where it is? >.<
I love the updates. The noise control on the foliage is really well done. But I'm still confused about whether this is an interior or exterior scene? It seems like for the cave you a clear composition and focal point in mind. The exterior exploration has really good lighting and accompanying material work at this point. Is…
@d1ver Hey, thanks for that. In my game the player actually dives into the pool and that's where the main part of the game will take place. Wouldn't the pool be considered the focal point in this context?
Hi, all! Personal project about remastering/remaking Baldur`s Gate 2 locations I have done with maya, nuke and renderman Hope you like it.Links to... https://www.artstation.com/artwork/LDZol https://sketchfab.com/solaris6/collections/baldursgate2locationsremakes https://cgsociety.org/c/recent/90s4/baldurs-gate-2-remak Best…
I have been trying to use the preview on the guides I placed but it keeps giving me an error saying that there is no location found in the description. I'm new in xgen so I don't really know if I missed a step or how to fix this. The way I set up the scene is by making a new description, then in "Generate the Primitives" I…