I quite like 1, 4, 5, 6, 7, 13 overall, head and chest pieces both. I also like 9's high neck piece and 11's shoulder piece though probably without the 4 horns on the pauldrons
I feel like I'm going to be the only one commenting on this. Ideally since we're so close to the deadline for the contest it would be best if you try to make decisions for direction on your own. As concept artists it's part of the job to internalize these sort of things without reaching out to ask others. It's up to our…
I have worked only on UDK, CE3 and UE4 (but I can't say much about the last one unfortunetly). My 3 cents: CryEngine: 1. Very easy to get in. 2. You must be really trying to make something that will look bad in CryEngine. I mean really hard. 3. Material setup is very easy, from what I can see in newest version, the…
ARMATURE STUDIO IS SEEKING CONTRACT ARTISTS FOR AN AWESOME NEW VR PROJECT!! This is an in-house, 40 hour a week contract role, expected to last 6+ months. Relocation assistance is not available, so candidates must be local to Austin, TX. Description: The Contract 3D Artist will work closely with the project’s Art Lead and…
I think it taking weeks is a waaay too much. I rendered a 2k detailed camara shot of 200 frames at 2k in about 4 hours . https://www.youtube.com/watch?v=Jh4aYrrp4Wo so yeah maybe 5 or 6 different camera shots at 4 hours each, is just a days rendering, not 'weeks' (This has volumetrics also) The bitrate is just what you…
#6 seems to harken back to a 70s space ship. #3 and #4 have colors that look very 80s, but #4 looks more sci fi. Not seeing any 70s or 80s sci fi theme in #1. Just looks like an abstract design to me.
Yeah, I probably went a bit too far with the wear effect . Just had some fun with it =) Anyway here how I did it: 1. Create a plane with the same proportions as your image. You can do it in maya as well. I did it inside zbrush by just scaling a plane with gizmo. 2. Open the plane in zbrush and subdivide it to about 6 or 7…
well i just beat the game. the final part kinda had me grinding my teeth a bit as it seemed like a cheap attempt to increase playtime. my final time to complete clocked in at 6 hours 28 mins which is pretty short. I would have preferred perhaps an 8 hour playtime but almost all of those 6 hours were pretty damn intense. I…