So it's a matter of definition then. Yes, I completely agree that there is a group of pirates who will not buy a legitimate copy no matter what. Be it sticking it to the man, supporting the "scene" or "punishing" companies, they will come up with some bullshit reason to support it. However, I do not believe that these…
Hey guys! I made some changes / fixes to the shader. Changes in Version 0.4: - New version for 3DS Max - Added support for 3 lights - (MAYA) added support for ATI/AMD GPUs. Unfortunately, Maya users lose the ability to blur cubemaps for IBL. Instead, load a pre-blurred cubemap. ( problem with texCUBElod not being supported…
Hello everyone, First off: Sorry if this question is simple/obvious. I did some googling today and most likely I just searched for the wrong things, but I couldn't find an answer. My question is simple: Is it possible to retopologize/decimate a low-poly version of a high-poly mesh to an even lower poly version and keeping…
This can't be true, or we are not talking about the same thing. Performance wise, placing a mesh with 1 000 000 triangles in the scene, will not give me the same performance if I would place that same mesh 1 000 times in my scene. Harddrive: The mesh will of course only be taking up space once on the harddrive, since you…
i have two dual-port u160 scsi controllers in one of my machines. does 80-90 megs/second off a single drive (10 000 rpm), around 150 megs/second sustained off two drives sharing a single bus in software-raid. since i have four of those busses, three of them are raided-together and non-raided drives for backups and one for…
I'm attempting to create my first model for TF2 that will replace the bat, but upon compiling my files, both the Scout's hands and the model itself are invisible in-game. I've used the SourceSDK model viewer to load my model up and this is the preview... This is my .vmt: "VertexLitGeneric"{ "$baseTexture"…
9:20 no kidding, D2 was my go-to PvP game for years. I was in the top 0.4% of crucible control players. Aztecross, IFrostbolt, TrueVanguard, everyone said PvP was underserved. They left a golden opportunity to rot. Not to mention hackers ran unchecked for like 2018-2020. https://www.youtube.com/watch?v=FOPkVBih_9U
I will just leave it at that for now :poly121: Memento (2000) The Machinist (2004) Eternal Sunshine Of The Spotless Mind (2004) The Prestige (2006) Identity (2003) A Scanner Darkly (2006) The Illusionist (2006) Unthinkable (2010) The Book of Eli (2010) About Schmidt (2002) About Time (2013) An American Crime (2007) Gone…
nice enviro coming up :) It feels a bit chaotic imo. The usual mistake that I seem to notice in natural enviros is the logic of assets' placement. I would place grass/shrubs around stones and trees first of all; smaller stones around bigger ones etc. Same goes for vegetations looking better if places more along those…