Hello, everyone. I'm looking to improve my texturing skills. Currently I mostly just use photo textures from cgtextures or my own photo collection. I was wondering if anyone has any tips or helpful tutorials to help improve my skills.
Although my main focus in terms of art is 3d modeling i'm also interested in broadening my other 'soft' skills such as observation, composition etc or what would be considered the traditional art skills. I'm entirely self-taught which suits my learning style so I was just wondering if anyone has any advice on developing…
Hi guys, sry if im asking this in wrong place but i dont find anyone more apropriated for this question. Whats the best solution to create in-game skill effects like fireballs, lightning and so one? Appreciate any info, tutorials, workshops, anything will be welcome.
hey, im looking for someone who is able to sculpt/carve an animal skull ontop of a mesh i provide. It doesnt have to be 100% accurate, just needs to resemble it fair enough. I can only pay about 25 bucks for that gig, its not really much work. PM me with some works.
The concepts from The Skillful Huntsman i'm still working on it but i'm almost done with the high poly heres the concept copyrighted by The Skillful Huntsman Update The front and side images http://www.t3h-v.com/jessica/skillhuntsman2.jpg http://www.t3h-v.com/jessica/skillhuntsman3.jpg Wires…
Hello everyone. Does anyone have any tips, tutorials, book suggestions, or any good reference on how to design? I am good at the art side of creating work but my overall design skills greatly need improvement.
How are you planning to populate the path leading to the skill cave? Skull ccave could use more asymmetrical design and dutch angles for more interest.
Hi , I'd like to know how can I improve my skills . I'm trying to sculpt some armors and knights but I can't find and objective or something. Could You help me? I post here some of my sculptures.