http://www.gamedaily.com/games/world-of-warcraft/pc/game-news/warcraft-movie-in-development/2475/23542/ No seriously it looks like its actually on this time and it looks like Sam Rami is directing.
I can admit I am not perfectly sure I understand your issue . if the color ramp is too inconvenient you could use curve node. it's perhaps a bit easier to tweak since you can enlarge it and tweak the curve nodes very precisely . Also I would first construct a complete single height input for a single bump node. Easier to…
Yep, I think the source code provided is only examples of how to compile plugin versions of stuff like the rotate manipulator. I think doing it that way is probably _possible_ but it's a bit insane. I'd have to pretty much replace the selection tool I think .. and with no source code and without even having VS installed I…
A problem I noticed was that these sites are really slow in therms of loading times and responsibility. I would´nt recommend to build a portfolio with these sandboxes. There are some easy portfolio threads here on polycount Like this Personally i prefer to write my own code, or at least my own template for a cms so i have…
In unreal script hook the TakeDamage function of your target class object to a scoring routine. Have it pass along the hit location. Just be sure to make your target's center point/origin at the bullseye. In the code get the distance from the object's origin/position in worldspace to the hitpoint in worldspace. Feed the…
Are you asking between programming and art?? Why not combine the two disciplines and get into tech art. I suggest taking a look see through the coding and scripting forum on here. Also find the thread, Tech Artist what are you working on. See if those things interest you. Also throw up a link or two to show us some…
I guess it comes down to education eh? That comment is gonna get a lot of raised eyebrows here. Because having to work and crunch all the time comes down to bad management, over scope, and bad planning... and at the end of the day you burn out, and they just get someone else that is fresh to do the work that you tried so…
3dsmax supports python as well and just like in mel (maya) you can combine python with maxscript. I heard some developers saying that often they would code core functions and classes in python and with mel/maxscript/blender python they would then add the final interfaces or integration into the 3d tools. Just on a…