Hello ! I suppose the naming aspect also came up on my end because of other lattice-related addons I already use, which are already populating search with other "lattice stuff " making SimpleLattice hard to guess/find : That said this is trivial to rename on my end, so obviously not the most critical thing to adress :) And…
The typical advice for clearing up the greyish boundary-line artifacts that show up in the Metal-Rough workflow is to use a higher resolution texture. The results aren't great & it comes with a serious performance hit. By using a power node, those artifacts can be hidden by pushing them towards metallic. There isn't an…
Ok, just wanted to make sure people don't get the wrong idea :) The basics are there alright, but things can get different very early. Even with the way you access the move tool. You can do it via the manipulator, but you're potentially leaving out a lot of the extra options you get when using the shortcuts directly. And…
I have made a tutorial on how to generate pre-rendered sprites (like Donkey Kong Country) with Blender Cycles and Shadow Catcher and then play those animations in Godot Engine depending on the key input pressed (script included): https://blender.stackexchange.com/a/117394/23134 The result: Kenub: yes the pointiness doesn't…
I think terms like "Workbench" and "Previz" are really causing unnecessary confusion, similarly to some of the other unneeded UI/UX fluff that 2.8 is adding. And while certainly useful, the plethora of possible display mode combinations is just making things very cumbersome to navigate ... Oh well. As far as I am concerned…
Just re started using Blender recently and I am liking the new features so far. I still use 3dsmax but as someone who handpaints textures. Unlike 3dsmax Viewport canvas, Blender glsl feature allows me to texture paint with bump/normal map display in viewport and I get good results. Best of all the software is free!! Henhe.…
I've been sclupting in Dynotop which works like wonders, almost as good as zbrush! Been working on this: I started the whole thing from a sphere and this is the second 3D sculpt I ever made from scratch with no base mesh. My first was with Mudbox, which even though is a nice sclupting/painting software, the simple fact…
Aligning like that is actually super easy in Blender. Just type sx0<Enter> (for example; to align along the Y axis instead type sy0<Enter>.) To remove stuff from a selection you have a few options. Shift+Right Click will unselect something if it's selected. Circle Select and Border Select will unselect stuff if you use the…
I would want to agree with you but when looking at the bigger picture, I cant...not completely. While yes, it is true that as a complete content creation package Blender is going head to head with the rest of the major players... the reality is that it also is going head to head with the companion products as well. It is…
That headline of the Epic funding paints a very very exciting future for Blender! And the fact that it comes from a videogame-focused party gives me hope the devs will look into developing features for this industry in particular, fortunately. @musashidan a lattice with 2 stacked Simple Deform mods set to bend and…