Looking good ScudzAlmighty!, but I can't help but feel like his legs are too short. If you use the crotch as the half way mark his legs would be about 1/2 - 3/4th of a head size too short.
My first time posting here, and looking at the stuff motivates me so much :DD At my first year of Games Art at The University of Hertfordshire, and I want to see how much I can progress in my 3 years!
Wanted to do some "old school" diablo 3-like loot, so it's a many poly (didn't actually pay attention to that) and a 512*1024. Textured it during a live stream, I'll finish it the same way tonight or tommorrow morning (if you're interested )
Thanks for the feedback! The lighting now most likely will be completely re-worked once I get the light meshes in there (there are 3 in the concept that are not currently in the scene) but yeah, I do agree that it was a good target and something to shoot for once I am ready :) :thumbup:
Baked down 95% of the normals on the Pelican. Time to start creating some diffuse/etc maps! For "The Eridanus Insurrection" ArmA 3 modification. It's a nice break from character and anatomy studies. Currently at 325/22681 on ModDB. http://www.moddb.com/mods/the-eridanus-insurrection
Wanted to share you my last personal modeling fan arts. Inspired on: 1.- God of Wars weapon concept art 2.- Star Wars - The Old Republic - weapon concept art 3.- Exteel NCSoft Corporation concept art. Hope you enjoy
I haven't posted on here in so long. Figured I'd drop a screen. some programmer buddies and I are working on our first indie game as a group. Should be showing a lot more very soon, but these are 3 characters from it that I modeled and will be hand painting soonish.
Some ace stuff over the past 2 pages. As said before Kend, love the Catwoman. Also Dan! loving the look of that Lich, thinking maybe blue is better suited though instead of green... no? Done with this sculpt, gonna try and do a nice composite soon... :3
spent an extra 30 minutes to get some eyes in there, I think its time for me to move onto the next model. Time spent on this was 3 hours 30 minutes across 2 days from a sphere any critique is welcome, may help with future sculpts :)
Phew there is some aaamazing work here; been scrolling through this thread from start to finish at work whilst files were loading/ things rendering, took me 3 weeks! Loving the amount of stylized sculpting being posted. Keep up the top notch work.