http://www.polycount.com/forum/showpost.php?p=1611634&postcount=238 "Lookin good, just one question... when u modelled it the object was all one mesh? or sepparated objects But combined? also it would be awesome if those symbols irradiated light, does Source support EmmisiveMaps?" It depends on the model if it will all be…
FUCK YEAH!!!!!! Here is what I think is up: AmbientSoundMovable doesn't work over network/lan. The cue you made from the audio file should contain an Attenuation node for falloff. So, no need to place the sound in the level, it's pulled from the UPK. What this does is whoever gets to the switch first (press "E" for use),…