Hello! I started working on this yesterday, making this thread to share progress/WIPs, get criticism, share and learn techniques! The end goal is a statuette with multiple abyss watchers in action for 3D printing. The concept belongs to FromSoftware.
As much as I like Dark Souls, I honestly doubt it could stand on its own without such little gimmicks as forcing people to piece together and speculate the story. The story in itself isn't great, but having to work for it does make it stick for a long time. I fear FromSoftware is doing a Diablo 3 right now. "People love…
Well if your planning to offer your services for Agetec/Fromsoftware (whichever it was i forgot) or work for another mecha based company go work for their style of art and themes.. if you want a basic overall portfolio then 2 for it along with several other types of 3d work would be great. this is coming from when i was…
Oh Square Enix... Their big conference is tomorrow and i can't wait, yesterday during their live concert (which people called utter shit on twitter) they put out another short trailer with the release date (03.03.2020). That's the kind of info you keep until your own conference. But yeah MS was pretty interesting. New…
Hello, My name is
Benjamin roach, an Australian (native English) currently living and working in Tokyo,
Japan. I have more than six years combined experience working professionally as
an Environment Artist/Level Designer in both studios and as a freelance contractor
for games, movies and TV. I recently
finished working…
Thanks! yeah I used to work in FromSoftware until september, now I started my own company to keep to work with FS and other companies around here ;) we are looking for Blender users too! :D Yeah, welll sometimes can happen that you can't export the model because there are modifiers/vertex colors/special setup involved, but…
I'd say FromSoftware is way more efficient than say, Ubisoft or Blizzard. They are making games cheaper and now starting to make sales like the bigger guys who were stuck in arms race. from an artist perspective I think their games have more value because it is largely the passion project of a single mind, rather than…
Hello Kate My name is Benjamin roach, an Australian (native English) currently living and working in Tokyo, Japan. I have more than eight years combined experience working professionally as an Environment Artist/Level Designer in both studios and as a freelance contractor for games, movies and TV. I recently finished…