Hello! Just finished my Unity environment in a kind of stylized-realism style. At first, almost two years ago this environment used to be a part of my university application task but then I decided to polish it a bit and publish it since I thought it was looking good enough and since I currently need as many works in my…
Need someone to build me a basic bipedal character rig in Maya with a control rig for animation, with a skeleton that works in Unity. Let me know how long this will take and your rate. Email me at Endgamemobile@gmail.com
I was wondering if anyone knows if I could record a video in my Unity scene in a high quality than the amount of pixels on my monitor?? Also, how do I know if my quicktime is H.264 or not?
I tested Unity's de-lighting tool on a rock scan from a few weeks back, here are the resuts! model A bit about the process here: https://petemcnally.com/2017/07/26/afternoon-de-lighting/
Ok hope someone can give me a little heads up here. I want to use multiple materials for an environment running in Unity on IOS prob, everything above 3GS, now here is the issue... I want to bake the shadows/ambient occlusion to a separate UV channel, I have been told this will give me a drastically large hit to the frame…