Hey Everyone, Last Update for this Exercise. I Spent Most of Last week Doing a Color Adjustment and adding really tiny details. Overall I'm happy with the Result, Any and all feedback is appreciated. https://youtu.be/TX3R_tEoqPI
Update: I’ve been told that the optimisation view mode is not the best way to assess performance and that the amount of poly I have is not the end of the world.
Hello its been some time since i updated my stuffs here so sorry about that but here is my current progress , I brought my stuffs over from maya to unreal and made 2 lighting scenes , and i would really appreciate your feedbacks especiall on the night lighting scene because i am kinda struggling to catch the feeling Night…
I'd say take your time it might be worth it. Feel you about these more "elaborate highly detailed" works take a while, especially for some of us who came from old, n.d.s. designs that are at most 200 triangles.(where i came from) Glad to come from a view of appreciation of the lowest to the somewhat highest & having…
Project Overview: We are developing the first Arabic-style mobile fighting game in Unity and are looking for a talented 3D Character or Environment Modeler to bring our vision to life. This is an exciting long-term opportunity as we are planning multiple characters and stages for the game. What We Need: * 3D Character…