Hi everyone! I am a 3D Art Student, currently writing my Bachelors Thesis covering the topic of Texture Baking. Currently, I am trying to find out which software is the most popular for Baking Textures among the 3D Artists. For this reason, I have created a very short poll, than will take less than a minute to submit. So…
Hi everyone! I am a 3D Art Student, currently writing my Bachelors Thesis covering the topic of Texture Baking. Currently, I am trying to find out which software is the most popular for Baking Textures among the 3D Artists. For this reason, I have created a very short poll, than will take less than a minute to submit. So…
Finished up this asset for a commission. A realtime replica of an EMD SD18 as uniquely delivered to the Duluth and Missabe railway in 1960. Commissioned for an upcoming rail sim. Blueprint accurate, fully rigged, Midpoly, 8k textures Special thanks to the people on the Polycount discord for all their help in improving the…
Made for Faes AR an #RPG #AR #Game #app a #Steapunk #top #hat made with #zbrush #Maya #substancepainter and #marmoset #3d #3dart #3darstist #gameart #lowpoly #videogames #realistic #3modelling #texture #fantasy #sculpture #digitalsculpting #HeroProp #gameprop #costume #dnd #tabletopgaming #accesory #british #scifi…
I'll like to share with you a video tutorial that I just made on how to create hand painted textures for videogame weapons. In this case I wanted to replicate the art style of “Ruined King” based on the beautiful concept art from Baldi Konijn. https://www.youtube.com/watch?v=or4iL3WzPu4
Hello clients, I specialize in creating detailed and realistic 3D weapon models for games. My experience and skills allow me to create unique designs that meet the highest industry standards. What I Do: * 3D Weapon Modeling: I create high-quality weapon models with detailed textures and materials. * Concept Design: I…
Slow progress recently but I've finished up the Highpoly and unwrapped it. I've still got split it up as two different texture sets and then I can normalize the texel density. As you may have noticed its all over the place.