Hi there Cody, You've posted here a few times advertising your company's games which is generally okay for contributing members, but you seem only to throw up a post and leave. You are not posting the game up for discussion, criticism's etc, just plopping it in for marketing sake. That tends to reflect badly on the game.…
Hi Thanks for the heads up. I copied it pasted it from an internal research page that Kim Akass is organizing. I spoke to her today and she is currently collecting abstracts (250 words + bio) on any Game of Thrones related subject by 30 March 2017 and then the researchers will root through all the abstracts. She has…
So here is some more sculpting work! All very small baby steps and not getting as much done as i would like at the moment but i'm planning to smash this sculpt all this week. Thanks a lot for all the critiques/feedback on this project! It really helps to pick up on the things you dont see after staring at it for hours on…
Nope, still on the wishlist. (And certainly on the personal wish-list of both me and boudewijn :p ) I already implemented the HSI/HSY' colour selector in the advanced colour selector for a good array of colour selectors to do this on. You can somewhat simulate it by picking three colours, and mixing the gamut with those,…
WIP 2 Still grinding away on this! Happy with how it's coming along! Changelog: * Updated the coke bricks Model and Material * Updated the lighting * Updated the bed sheets Model and Created Material for it * Added Blockout of Chemical Drums in back instead of boxy small desk * Added wood layered material masking for…
Okay, okay, okay... This thread is NOT for the anti-Bush crowd to come in and challenge the Bush crowd. This thread isn't for changing the minds of those that did vote for Bush, it's a chance for them to present their side of the issues. It's great that you want to get in on and share your opinions here, but this thread…
I didn't notice any slowdown with 2010 on my machine. Right now I've got a 950k scene and I'm getting around 120 fps rotating the view around. It drops to around 40 if I enable edged faces for everything and to 75 with a sub-object selection, but it doesn't drop below 30 during normal use (just to see, I applied two…
Personally I feel like an upgrade is only usually worth it if the new version has something in it that significantly improves workflow for you. Since we were starting a new project it meant we might aswell go with 8.0. Besides, the transfer maps stuff makes normal mapping extremely painless. I fixed a lot of issues…
I don't know what prices would be like for you in the UK, but in the states, you can build a vertiable war machine of core PC hardware for that kind of cash. Going through my favorite online seller, I built: AMD Athlon 64 X2 4800+ Asus A8N32-SLI Deluxe nForce4 4x1gb Corsair TwinX2048 EVGA GeForce 7900 GTX superclocked…
Crap, did I miss the deadline? If we're thinking about radical new paradigm: I'd like the ability to build non-linear layer systems. It doesn't mean we need to change the basic behavior, but the ability to switch to an 'advanced mode' or something similar. I'm tired of copying masks over diffuse, specular etc, when one…