i've seen some artstations with cool animated projects i will update this post with them and or if i find them, i really enjoyed them when i did see them, perhaps the user that created them could chime in, but generally i think its a flipbook approach, give that a review until i edit this post with the ones i saw. Scroll…
I second this, that orc ass needs saving otherwise nobody will hire you. Seriously though, you're not off to a bad start but these aren't portfolio level works as much as they are studies. Portfolio work should be comparable to the companies you aspire to work for. Avoid anything called "WIP" in your portfolio section.…
@William3DArtist Looks cool! I'd note that it starts to look blobby. In my experience, it can help to separate the highpoly into several pieces to have more control in tight areas (like individual boards). It can also reduce the amount of work when reusing a couple of modules. In the end, the geometry could be merged…
Enjoy these semi-final renders of the Kaminsky Handheld. Still plenty of work to do, but I wanted to have something of these for Portfolio Day. I'm going to wait until I've had some rest before fixing the mistakes, getting nice renders and breakdowns, then updating my portfolio. I'm still going to learn UMG to get this in…