Yeah Cody it's just like Richard said - the buttons do hold the Lexan sheet in place. However it's not much of a big deal to unplug stuff out and back in - I don't plan to change the art every week! But it's true that I want to make some art before rewiring the whole thing. Atm the stick is in empty shell mode :P Lexan is…
thanks for the nice words @steakhouse: If we don´t come up with better designs we´ll have to use these The Lord of Chance is likely to be bigger ingame. A tad smaller than the bloodthirster I think but the final size gets decided by someone else. @almighty_gir: yes, but we don´t call him Ahriman since he is unique and you…
Actually doc_rob hit the nail on the head! The core team for Kaos Studios was made up of the former Trauma Studios/ Desert Combat team and was an integral part of making BF2 what it was. FFOW is essentially taking what has come before to the next level in terms of both the single player and multiplayer experience. What I…
Xaltar: yes I increased the PF as large as windows xp will allow and I still get the same error...not enough core memory then zbrush crashes. While working on the dragon I noticed it is 200Mb less then 2 gigs of ram and almost 2 gigs of pagefile. I will post some wires later today. Shepeiro: I kinda felt the same about the…
There is probably a way to use one image for lighting and have another show up in the BG, but I wouldn't use a foliage one anyway, just wanted to check. Depending on if there's something behind the camera, you might want to block that part of the scene in/off if it won't be seen at any point, so there's less light coming…
Hello I made just a quick scan last year by my cheap old smartphone - Xioami Redmi 7A. Of some debris from a building renovation i went by by a chance. I loaded it into metashape, did high quality mesh from depthmaps and did texture (generic, mosaic, 8192*8192 px resolution), BUT (!). The texture came all "weirdy" and…
What rig are you using? As others have pointed out there are often very different ways to fix an animation problem. not knowing leads people to do one of the following: 1) Waste their time writing up all the different ways you can fix what is wrong. 2) Only post what they see is wrong and leave you to figure out how to fix…
I do my paint in layers, its not so much finding an image and overlaying it. But instead finding a collection of ingredients that build the foundations of what you want to achieve. I also like to do all my layers solid, like painting. I try to avoid using overlays or layer effects. This has massive benefits when deriving…
The root game of UT3 is kinda dead (if you want to play against actual people your best bet is a warfare type game, maps without bots wont have the "+" next to the population count). Modding's a lot of fun when you get the hang of it, i highly reccomend it. It can be your ticket into the industry if you're interested. That…
I cut my Real 3d teeth on lightwave. (first started on Infini-D way back on an apple 2e.) Lightwave has come a long way. It has some very strong points, I still consider it one of the "big 3" of 3d. Lightwave excels at face extrusion modeling, accurate detail modeling, such as cad visualizations etc, its sub-D system is…