The code can be anywhere in the scene. You can access the whole script when you make it public. But you need to adjust the code. You can´t use it like it is.
You need to pay more attention to polygon distribution. And next time, don't use some sort of automated reducing script for the sphere - just use a sphere, subdivcube or geosphere.
Gah. Still stuck. Anyone know of any plugins or scripts involving animation? So I can get a look at them, see how they did things, that sort of thing...
Nope it's now free, I wish it was...HOWEVER there is this script that is free for Blender that allows to grow some good looking tree: [ame] https://www.youtube.com/watch?v=WlRF5S0aHwU[/ame]
I have some scripts that help with the curve editor. One of them allows you to align the orange bar to a selected key. http://monsterblues.wordpress.com/2009/09/30/keytools/
Yeah I've heard that. It's possible the script will get revised. Hollywood has been making a living raping my childhood lately so I wouldn't be surprised if the movie is made.
You can use unbevel script for the right one to properly collapsed it to its original volume, at least for max user or modo, but yeah generally I prefer the left one.
Try this : http://www.creativecrash.com/maya/downloads/scripts-plugins/texturing/c/uvdeluxe The edge straightening tools will help you grid UVs. There's a bunch of other handy stuff too.
Ohyeah, there are some scripts on highend3d for this, but I've never needed to use one. And wow, they really changed the site, I think i like it. (creativecrash, eh? when did this happen?)