For a while now i've experienced some strange results when trying to use Project Presets to populate a project with materials from a previous project. Despite using the same colour ID's some attempts have resulted in completely empty projects, others have had just some of the materials come through. In addition to this I…
Specialized in 3D stylized environments and props. Uses ZBrush, Blender and Substance Designer/Painter. Able to work with Unreal Engine or Unity and can use version control. Knowledge of Unreal and Unity Shader graph. Able to make particle systems. Receptive to feedback. Love fantasy, horror and sci fi. Highly motivated…
This performance is his favorite. It’s his absolute fantasy. Of course, the others — paltry little Catnip and their salivating sycophancy, for instance — are quite pleasurable in sparing, truncated moments. And those moments are dear. But nothing quite compares to the relative delight of whetting the relentless rapid-fire…
Actually, it has rounds in it, but since I made the individual link together with the round, it doesn’t show up as clearly as it would if I had made the chain link and the ammo link separately. I just realised that myself. 😄 And thanks a ton for sticking with me through this uni project! I’m in the final stretch now, and…
Hi everyone, I'm Juan, a 3D generalist with 12 years of experience. This past year, I’ve been working on some projects in Blender and Houdini that I’m excited to share. Take a look at my latest reel! Please follow me on IG if you like my work! https://www.youtube.com/watch?v=wtalOrYWSSU&t=7s…
I (programmer in Unreal Engine) would like to cooperate to make game asset packs that also have functionality and can be used out of the box by the customers or easy modified and adapted. For the design and modeling of the assets I am looking for a versatile artist that is able to do concept-art and build models in…
Hi Polycount! I’m a 3D artist with over 8 years of experience in 3d design, metaverse, and mobile games. I’m recently aiming for 3A studio roles (e.g., 3D Concept Artist, Environment Artist) and have spent a year refining my portfolio, but got feedback it’s “too broad.” My portfolio includes: - Manga style game demo -…
If you’re new here, let me welcome you to Polycount! One of the best things about this forum is how you can use it as a work-in-progress record of your project, posting visual updates as you work, and getting feedback along the way. It’s a very powerful way to work. Make a new Topic, and post your initial plan, concept &…
Hey guys. I chanced on this model on Artstation and noticed something very interesting on the UVs. It appears they have planar projected the red handle of the flaregun and the black grip as one piece(but not the actual edges that I have shown with an arrow in the last picture.. This is very confusing to me as i would have…