So I tried adjusting my smoothing angle on the auto smooth function, but that simply changed the areas that the incorrect shading appears. Then I turned to flat v. smooth shaded base under the data transferred face weight normals. flat simply creates more pronounced shading errors. which can be seen with and without the…
I think I understand better now what you're after. There are two issues here: 1) Unreal \ Unity or some other game engine uses the movement of the root bone to move the character. 2) Animating using the root bone is unintuitive and makes it difficult to align things like feet. You want to animate like in that second video…
@Fawful - "Greetings all. I am new to the forums here and I was redirected here by a friend who suggested I come here to learn about game development and such. I have no knowledge of any programming language, nor anything about game design. And I would like to change that. I want to start working on games, but not as a…
If you're going to be making your own game (not just a level or scene for your portfolio) then your programming background might make a difference in which engine you can get up and running with the fastest. I haven't used CryEngine at all, other than installing it and poking around a bit. Scripting in CryEngine is done…
Hey! Thanks for the feedback, all good stuff :) You've probably come across it haha, I post on the Unity forums from time to time (and both of these scenes are Unity). The colour scheme is something I've been playing with for quite some time. Originally it was in a cooler blue cast with the large doorway illumination…
Depth peeling is not only a "shader" effect but requires special passes in the engine, as you have to render all transparent objects many times. I have no idea about how much Unity would expose. And depth peeling is still not exactly post processing friendly, and things like deferred shading, depth of field all would need…
Here's a little vid just explaining what i've got so far... thinking it's easier to just show and tell rather than screencap and text-explain. http://youtu.be/szDtMOWe5ss Monster: That looks like it might help with some of the things i'm looking at for other projects but i'm not sure if it's what i'd need for this. thank…
Finished a big rush Unity project at work today, so hopefully things will calm down a bit and let me work on some personal stuff. Speaking of which: I finished blocking the general shape in. Now I am going into each piece and adding detail. This is slightly difficult because the blueprints I am using are for the SRT-4…
Hey that's me...I think... Just finished my fourth year of school and wrote my electrician IP exam three weeks ago. Passed. That means I will soon be a Red Seal electrician qualified to work anywhere in Canada. I will also have a Certificate of Apprenticeship which is recognized in many countries and will allow me to move…
This is not a challenge, it's a collaboration. The goal is to make a collage featuring the works of many 3D artists. This collage will then become a wallpaper for anyone to enjoy. No need to compete, just to create something you enjoy and have it showcased along with many other people. The subject: Saturday Morning…