went at it in open canvas with my buddies mopman and ceppokins top left stuff is mine, including the heart in the center event file http://www.poopinmymouth.com/net/conart/sketches/ceppoopmop.wpe
Hi all, new to Polycount. Thought I would post my latest piece. A Koba portrait sculpted in ZBrush. Included is a video Time-Lapse and a tutorial attachment. http://youtu.be/E32HihegHRI
Hi guys! Here's my latest personal work. Everything is fully procedural, including the pattern and the vase who adapts to the tile shape and size. C&C welcome!
if anyone is interrested, i just added a second entry for the highres. It includes a Sketchfab as well :) https://www.artstation.com/artwork/Z58bLX?commentId=3314379
Quick sculpt.......including dynamesh stages in this one..... Tried placing eyes a little more inside the socket,.......did't remesh and project on this one.
Did a test print on the printer included on the memory card, still trying to configure it, the levelling procedure on it is quite confusing since there are multiple manuals.
Currently, <30 seconds on PS3. That's not including time for lightmap baking etc. for environments. Character assets and single models/props are nearly instant.