whats up! this project is a replica of an ak12 magazine modeled after the ak12 from rainbow six siege. i was pretty happy with my texturing before i took it into unreal but the final render is rough looking in my opinion. any feedback or tips on how to render, especially in unreal, would be greatly appreciated! any…
These are just my two cents from the perspective of a stylistic prop artist, but hopefully some of my words might help a little! As others have suggested in this thread, in regard to not having experience, you could always try your hand at freelancing/commission work for indie devs. While they may not be able to provide a…
Hello everyone. This is a project Ive been working on for a while. Based off a weapon used in the Van Hellsing movie. Due to a recent layoff I decided to pick it back up and finish it. This is a game model with just one UV set. The project is in its final stages, but I would like to get more eyes on it before I call it…
An ex-Brawl2 project I didn't get to complete within the competition time frame + added extension hence opening this thread because amount of effort for me at least working on such a very complex asset and which also remains my primary goal too finally wrap it up along with sharing some progress, as well.
Hey everyone! We are Just Create Studio, a team of experienced 3D artists specializing in Low Poly and Stylized game art. For over 5 years, we’ve been helping game developers bring their ideas to life with optimized, game-ready assets for Unity and Unreal Engine. 💡 What We Do: ✔ Custom 3D Modeling (characters,…
Hello good people and greetings from Switzerland.Just joined, thus few bits about myself and my project:I'm a passionate gamer and game collector since almost 40 years (PC and console - all game systems matter! ). Reguarding GameDev; I'm a self-tought amateur. Started in 99/00 creating my first own maps with the…
After 100% making sure everything is where it should be an looks like it should, Yes retopo 1st is what i would do. Now the why.?If you did not and tried to fix things after the fact you would be doing extra work and might run into issues down the road with "re-projecting", the way i do things is i like my LOW to also be…
A colossal bomber turned sacred icon, descending from the heavens like divine judgment, devastating the earth in the name of an all-consuming faith. For a personal world-building project. ArtStation: https://www.artstation.com/artwork/8BnqRQ
Personal shout-out for Bohdan Lvov, his CitiCar prop among others had inspired an overally complicated project as it gradually dawned upon me while working to complete it during these past months, though nevertheless have to say remains a lot of fun so keep safe + best wishes too Bohdan, family and friends in Zaporizhizha…
I am working on a project in which objects have various Td, and some of them even have various Td themselves in certain areas. I need a smart way to automatically mask those variable Tds into 8-bit grayscale, which I will use in Substance Painter for normal/height correction.Are there any apps or ways to do this? [I work…