Well, honestly I can't tell because there is no wireframe view. I'd assume since this is for a game and at a ps1 level, you would want very low poly and so that's what you should show in screenshots. As for the look of it, it definitely matches that classic look (including the texturing)!
Old handle model. 2170 tris . 2k texture Basemesh made in Maya, High Poly in Zbrush. Baked and textured in Substance Painter. Sketchfab viewer included model