Welcome to a serious journey of becoming a digital painter. It's going to be a long and hard task, one that I've dabbled in but never taken too seriously, despite my wants. I have one goal in mind, become proficient at digital painting so I can transfer that skill to 3D texturing and concept art. This sketchbook is being…
Hi Polycount! I'm a 3D environment artist currently working on my final scene for my Master degree in Games Design. I decided to make this thread to post progress and maybe seek some feedback. The scene is a mechanics garage set in the near-future (mid 21st century e.g year 2050), in a dystopian world. It is implied that…
Ahahah! I enjoy playing MMO's. I love the idea and the possibilities of what large scale multiplayer can achieve, but feel we are only at the very tip of the iceberg with what kinds of experiences players can have in the online game space. It's amazingly fascinating to me when I do read unique perspectives of different…
in fact thought i'd share all the work in progress animatics that are on youtube... that way you can see the progress... 1 initial first pass animatic... not worrying too much on the 'how' ..just concentrated on seeing if the main high level idea could carry through in an animatic... my thoughts were i wouldn't necessary…
Hey there! Didn't read throught he whole thread because it was getting a bit long but... Just feels to me that you are a lil bit discouraged at the moment. I think the hard part about being over with school and continuing to work on your folio is that... The progress and improvement is not as noticeable as it used tho.…
New update! Since the last post I've made great progress. I´ve actually even think I will call it done for now. I have some things that I want to fix later on but today we started with our VR project. So I will focus most of the time on that the coming 4 weeks. Unfortunately I forgot some WIP screens for some props I´ve…
When is the next episode coming out? And personally, after reading through this thread I've come to the conclusion (just my harmless personal opinion) that criticism of "equality" and the like has no place in things that "do not exist", ie art of any kind, any offence taken from any works of art, intentional by the creator…
Her whole body looks like she's going to tip over still in her neutral post. Move her upper torso back. Reference figure models in neutral poses and see the gesture lines their body makes. Think about how it feels weighted right now, a lot of your character's mass is too forward. Face still needs work. Specific include…
Bump! my Degree Course is ended, and finally I am looking for Job again, willing to relocate . but of course I am still open for any freelance inquiries, :) 80.lvl has published the first article about the making of this project check it out here http://80.lv/articles/arif-pribadi-on-building-massive-worlds-with-ue4/ there…
Hello everyone! I'm working on this character. Ill be posting my progress here and any feedback is welcome, thanks in advance! :) https://polycount.com/discussion/234688/stylized-character-sculpt#latest