Hi! I'm Ludvik Skopalik and I'm a freelance illustrator currently available for work. Below you can see some of my recent works, for more please head to my site http://www.ludvikskp.com/ If you think I can be of service contact me at ludvikskp[at]gmail.com Thank you for looking! [UPDATE: Thread's pretty old so please check…
Hey, So I am working on an environment, and I would very much like to mimic Square Enix's art style. What are some things to keep in mind/look out for when you are trying to replicate ones style? I'm pretty new at this, because I've always used my own personal style, but this time I would like to make something different.…
Hello Im Nikola from Bulgaria and im looking for freelance or contractual work i accept commissions too. Feel free to contact me here or on my discord nikola#0787, https://www.artstation.com/nikola_k_ivanov
Hey, I'll try to keep this short and coherent. I'm meeting up with some film makers tomorrow afternoon who are interested in creating a short Tv/cinema advert for a charity that works to help soldiers with Post-traumatic stress disorder. They are thinking about a concept in which a retired soldier is seen playing a video…
My Portfolio: http://peachezportfolio.comxa.com/ I deliver professional grade work for a cheap price as low as $200 per character. If you're interested, contact me @ skype: Peachez2291 I look forward with working with you. :)
Your ears are convex when in the concept art they are concave, I would also take another look at his forehead... I'm not an anatomy expert and so I don't know how to express it, but he's slightly got this kind of thing going on: Also, I would block in the hair, eyebrows and beard before you go any further. You might think…
My last sculpt I finished this weekend. Really trying to go for hand painted style, but I feel like it looks a bit messy. I will improve with my further projects, but I kind of really like how she turned out :) Also, it was my first time doing retopology in Maya. I had so much fun with it. The original concept is by YUHANG…
Hi! I'm Gianluca and I'm a Vehicle Artist with 5 years of experience with licensed game-ready vehicles. I'm looking for a freelance opportunities, if you are interested into my services, you can contact me by e-mail: gianlucadipietra@outlook.it
Hello, We are looking for talented level designers with experience in designing high-quality deathmatch levels, aimed at fast gameplay. A background in designing Quake 3 Arena or Unreal Tournament levels is a must. The level designer will be using Hammer to develop classic deathmatch levels for a fast-paced game. Further…
Hello, I have a broad array of skills in the animation/game art production pipeline, and am looking for any work possible. Website: http://cuhrayzee.weebly.com/ Resume: http://cuhrayzee.weebly.com/resume.html 3D/CG Skills Maya - Modeling - Animation - Character Rigging - Texturing Z Brush Photoshop/Digital Artwork 2D…