I hear you. I don't use Editable Patch that much, but it does come in handy every now and then. Thinking about what you want reminds me of something similar that I wish Max could do: Freeze sub-objects in Edit Poly (freeze certain S-Os while working on others). For instance, freezing the border edges of the example above…
Still get this on 1.7c w/ Gun Metal Black 02 Gun Metal Black 03 Grainy Plastic Battle Armour 02 Old Blue Plastic and one (of the two) tungsten presets. edit: Upon further testing I find this happens if I assign a smart material via 3do's shift+c+LMB, but NOT if I apply the same smart material via ddo's UI (which I then…
You cannot use the Meshsmooth modifier the way you describe for use in a game project. (BTW, Meshsmooth is old tech. Use OpenSubDiv (newest) or TurboSmooth) To accomplish what you want to do: * Clone and collapse the model to Editable Poly. * Add the OpenSubDiv modifier and disable Isoline Display. Collapse again. * Add a…
Is there any particular reason you want a bluetooth one? I actually steer away from bluetooth because it has issues pairing, and Logitech's dongle is almost always instant. At work I use an MX518 for editing/3D which are no longer available sadly. However at home I am using a G400 which I prefer over my G900…
@Perna, the major problem was fixed with adding SG there thanks. I did not recognize this as a SG issue initially because it was so extreme. Regarding the 3point shader problem, I resolved this as well. It turns out a hidden skylight on another layer was the culprit, I removed this and all is well. Anyways another test…
I'm searching for the exact same thing rollin is talking about. Anyone found a better solution? Currently I'm having the most success doing what perna mentioned (extruding the border way out, capping, then running boolean cut) but it feels like there should be a better way. Anyone know of a script that checks the…
Finally able to play it properly at a solid framerate and im quite enjoying it. Nothing really that special but its a nice change from the other popular FPS titles out there. For those of you with ATI cards, edit the brink config file and change multithreaded rendering to 2. That at least helped me and now i'm getting a…
alright well ill keep all my 3ds max problems in one thread for good measure. i just did an undo on a weld and now my model has dark stripe graphical errors on it. i also am also pressing smooth in the graphite modeling tools and some edges are remaining hard. any idea on how to fix these? edit: well i put an edit normal…
One thing I'll add on top of what others have said is in your reel, I'd have the camera always be moving. At the moment you have the camera start from a dead stop, pan around, slow to a complete stop, then cut to another scene. I'd edit out the first second at the beginning and end of those clips so the camera is always…
Lighting Changes Hey Guys, so after looking at the render mentioned above, I felt the scene lighting and camera settings were off a lot. the skin looked more diffuse than PBR. As @ar@artofmars correctly stated a lot of normal details were beginning to get lost. I loaded her into a previous scene and began editing the…