Hey everyone, we recently wrapped up our first game. It is a 2d jump 'n' run with a twist. Aside most of the standard genre features you will find yellow and purple crystals, with which you will interakt to for example jump higher or further and lots of other neat little tricks. You can find more information and download…
We are producing three games for mobile. A Skating game, A Zombie Shooter and a monkey island style adventure game. 2D Character artist for stylized mobile games. Must be able to paint High quality 2D characters for use in frame based animations. (Skating game and Zombie game) 2D Environmental artist for stylized mobile…
So far its just being rendered in toolbag2. Sorry for the lack of updates, I've been busy with some other project and looking for a job now that I've graduated. I made all the smaller props and I'm adding them in now. If I get some free time I'll do the light mapping UV's and bring it into unreal 4.
Threw this together over 8 hours or so on an all nighter last night. (very much in the spirit of Colin's bear animation, even stole the music, in fact everything in the video is stolen from various sources, i just did some crappy animations and camera work.) Thought maybe someone would get a kick out of it: [ame]…
almost halfway through! - I like how the shoes came out. finally got the hang of using IMMs - first time applying it to a character project. straps turned out pretty neat. :) now for mesh clean up.
https://www.youtube.com/watch?v=RC8wBG5FezE https://www.youtube.com/watch?v=cqqbBtJuY3k Can you give me your opinion should i continue or start again or maybe idk. anymore. does it suck?
I need 2 characters modeled, with the quality/style of the uncharted 4 video game characters. I would provide reference photos. I would like the geometry to be quads and really clean so i can rig it for future animations. I will be using Maya so it would have to be delivered in a format that Maya understands. If you have…
I personally like the first three the most. I think A and B in particular have a lot of potential. The thing on D's face is a little ambiguous. I'm looking forward to seeing this project progress! :)