Hello everyone! I'm here to ask you some advice on the learning path I should follow. I'm a beginner in the 3D field, so I'm a little confused about two things. I've studied industrial design and computer engineering (I love interdisciplinary paths) and worked as graphic designer for 2 years, but in these last years I've…
Today I did not practice so much as I did a painting over the few studies I did. And also, I will not be able to do any studies or practices tomorrow as my gfs birthday is tomorrow. Day 18: 2d Studies: And the painting of today:
Depending on where in a game, sure thing. If it is just the care in customization mode, i am sure poly counts will be higher than in an actual race. Lod 0 i read is 500k+ especially with interior. I mean just grab any latest racing game and search for 3d ripped content to study.
Blog #1 – Introduction: A New Chapter Begins My name is Muqaddas Aman (https://www.artstation.com/acceptedguy8) and welcome to the very first entry in my development blog series for Timeless Epoch, my final major project for the MA Games Art and Design. This project represents the culmination of everything I’ve learned so…
Hello everyone. I decided to study stylization for game assets and started with something simple - a chest. I choose vikings as the main theme for asset. The final style came out quite strange, but I think it's interesting. However, something seems to be off, so I will appreciate any criticism. Total tris count - 1828
studies studies studies from a still from Aliens from a photo of some figurine from lyfe Also, i've put up a livestream channel http://www.livestream.com/jensesesfarts for my digital paints. It creates the illusion of performing in front of an audience, so it's harder to dooze off onto the interwebs. very useful. sketchbook
Oh weird, now there's a model of my concept that's pretty much a study on Tyson's concept which makes this a study of a study...or something. Anyway, I suppose it's too late now but the wooden piece is supposed to bulge outward slightly. CrunchyTaco is right, there should be more shadows painted into the texture or at…
Good day fellow Artists ! I'm Jon, a graduate of Bachelor of arts in Digital Filmmaking and also a graduate of Professional Diploma in 3D Animation Production. I'm planning to be a 3D FX Artist one day and I really don't know where to start and definitely need guidance from artists. From my Diploma course they didn't teach…
Anatomy study, zbrush and photoshop. Figure sculpt, zbrush screengrab. Breakdown: http://i.imgur.com/DCHctTV.jpg http://www.artstation.com/artwork/anatomy-study-zbrush-and-photoshop Anatomy study, the main inspiration was from a Die Antwoord music video and this is one of its fine specimen. Rendered in zbrush and tweaked…
You will probably have greater chances if you chase environment/prop art rather that characters, simply because the ratio in a typical studio will be 3 (super vague guesstimate) enviro/prop artists for every 1 character artist. At the peak of production of the title I was working on a few years ago it was more like 10:1.…