i would keep the fog, actually. It's what Daz said, it gives it a negative feel, which works wonderfull here. I'm not saying it looks fantastic at this point, but there's definately a good base.
It has a cockpit. http://www.vimeo.com/636166/ The pilot enters a pod which gets inserted into the ship. Good ideas Sage! Will definately see to them when I get back to the interceptor!
I'd be interested in seeing the averages localized per region, or at least put these averages in a set region so we can use a cost of living calculator to define our own region.
Done a little more with this. Still reworking a ton of this as I go. The rock walls are taking shape now that the texture is 60% there. Just starting on defining the rocks in the model and texturing the castle as well.
Works for me. I havent had a TV for nearly 5 months, but everyone here at school seemed so excited about this episode I decided to check it out. Definately enjoyed it.
i dig the design, but I d rather see him with some more defined muscles and anatomy, right now it looks a lil'bit too blank. Looking forward the finished one!
This shit is just too good. Will have to attempt something like this, but probably not to this scale! With all the effort you've put in, it definately deserves to get picked up. Good luck dude. -caseyjones