1.) download 2.) unzip with winrar 3.) put the "Max_Retopo.mse" file into any folder 4.) go to 3dsmax 5.) hit F11 (max script listener) 6.) go within that listener file > run script 7.) select that "Max_Retopo.mse" and hit open or run 8.) you should see the floater thats one way to do it
Most of the challenge you will find with marmoset are the not-yet-user-friendly roughness of some of its quirks. For example you'll need to have all your files in the same folder as the program. There are several alpha and double sided / shadow problems. But if you have a read through the marmoset thread you should be…
Hi there, I have 2 monitors on one i have Photoshop open the other i have a texture folder on my desktop open. I grab and drag a texture and move it across to drop into Photoshop but it will not. At my last studio i could do this without a problem. I am using Vista business and Adobe Photoshop CS3 would bre grateful for…
Hello everyone, so I have just installed Quixel suite 1.8, run it and choosed my Photoshop folder, now once I try to create a new project (1024x1024) I get this error: so I tried to fix it up and create a smaller project with width and height of 255 and now I got this error:
Check out this fantastic Bulletstorm art dump over at CGSociety. The super talented folks from Epic Games and People Can Fly (AKA: Epic Games Poland) have released some of their art in a nice littler article over at CGSociety. Great stuff to look at and definitely worth the time to check it out. So give it a read and save…
oh that's something i ought to test. i just used the windows resize but if i go and do that in photoshop maybe it will make a visual difference. I'll make a note and test this out once i have to do it all for real. i did also see that megascans does actually provide 1k maps, they are just in a folder called "thumbnails"…
SohaibTGame: Thanks! That seems useful, although I have only sculpted in Zbrush so far. I saved it to my reference folder :D Project is over, here's how it turned out. The character was made earlier. Not entirely sure about the presentation, but I don't think I'll be able to change it in time for the deadline. Maybe some…
Hey guys i need some help ! I am trying to compile my item from the tool and there's like a problem Attachment not found. i have export my .smd file from 3ds max i have save my tga file with photoshop Should i place my item and maps files in a special folder ? ty
Hey hey, I love dwarves - so Imma make one! I've had this concept sitting in my inspiration folder for years now, and I've always wanted to make it but never got around to doing it - so let's give this a go, and hope it turns out decent ;) Runepriest: Just got most of the body/forms blocked out. First WIP:
It's probably because of bitmap resizing with standard materials then. Try setting the bitmap sizes to 1024 in the driver settings, as well as ticking "match bitmap size as close as possible". Also, Xoliulshader 2 does not modify any settings related to this, so it did not cause this problem. To remove it, get rid of the…