So are you just looking for the 3D models created and exported to prefabs? Or do you need you need the materials and shaders setup in unity as well as all the lighting and other unity eye candy?
Blockout in Unity: Got my blockout into Unity and started messing around with the lights. Still a LONG way to go on the lighting but overall not bad so far. What do you guys think? Cheers~
Hi, I'm currently working on a game called Kindred as part of a very small indie team, we haven't released much content for the game and are just moving on from our prototype character and environment to creating the final set of characters for the game. So I've exported busts of the 5 main members of the Truek tribe and…
Hi Everybody! kadeschui Thank you very much for taking over! eXecutex thank you very much for handling the last Challenges! Unfortunatly I am still a Greenhorn in all things 3D, so I am afraid that I am not realy able to give any useful suggestions, but I will try to give some feedback ;D. Bunnirobotcat: Nice shapes, very…
Hi, I recently made this for fun. Rendered in Unity, vegetation have only diffuse textures. All shaders I used and water are built in Unity. It's very low poly, meant for top-down/isometric view. Comments are welcome :smile:
I need someone with 3ds max experience with animations. You need to be able to slice an animation and export it as parts. Also exports must work in Unity. Therefore some Unity knowledge is needed.
I was looking up some unity how-to type stuff a while back and found this: http://unity3d.com/support/resources/example-projects/charactercustomization Might give you some ideas on all the setup in unity.
In Unity there the free open-source Lux shader framework which are physically-based: http://u3d.as/content/forst/lux-physically-based-shader-framework/6X6 (requires Unity 4.3) So it can be implemented ;)
I would recommend Unity to him. I think he'd probably be able to get more done quickly using C# in unity vs unrealscript. Should be pretty easy to pickup for him with a programming background.
My Girlfriend and I both Love playing support so I wanted to do a bit of support themed illustration for the contest. Here is the start of my design process. I'm not sure which of our favorites I should do. I've been doing Sketches trying to find the right idea.