First select the root joint (the one that all other joints are beneath) Then in rigging menu category, -> Bind Skin (options) Bind to: Joint Hierarchy (all joints underneath the selected joint) Bind Method: Closest distance should do, but you could try heatmap as well. Then Apply and Close. This will do what you did…
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uh why dont you copy and paste the chamfer with desired settings.. pasting it with all objects selected (it works like instance then) or just paste individually per mesh and change settings to your desire without having to reduce segments.
Try this: Select the object you wanna move and activate Move Tool Select the handle on the X-axis of the Move Tool (red arrow), so it will turn yellow Press and hold V key. Middle mouse to move object on the X-axis to a vertex Ready