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zetheros
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Re: [WIP - PROP] Ceiling-Mounted Turret
Reply by
KnechtRuprecht
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Aug 2013
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3D Art Showcase & Critiques
The edges are way too sharp right now and wont bake nice into the map.
2 results
Re: Portfolio - Jonas Axelsson, Environment Artist
Reply by
megalmn2000
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Apr 2012
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3D Art Showcase & Critiques
Looks sharp! I like it! Maybe adding HTML text for your r
Re: Sketchbook - Philip Weisfeld - Sturmbeorn Viking - WIP
Reply by
Jkuo
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Jan 2013
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Digital Sketchbooks
Really liking the sharp cuts on the axe and hip belt. Progressing really nicely!
Re: [Portfolio] Paul Presley - 3DArtist
Reply by
Minos
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Mar 2014
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3D Art Showcase & Critiques
Great stuff man, really like how sharp those textures look :)
Re: Substance Designer normal map Artifacting
Reply by
poopipe
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Apr 2018
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Adobe Substance
A ) Work at 16bit precision B ) your height map has sharp edges in
Re: Stylised Chest
Reply by
ZacD
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Jan 2014
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3D Art Showcase & Critiques
The detail on the key plate is too small, sharp, and straight compared to the rest of the model.
Re: North Western Survivor
Reply by
Zi0
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Nov 2013
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3D Art Showcase & Critiques
The area above his eyes looks to sharp, keep up the good work!
2 results
Re: Sketchbook: Squire
Reply by
kevlar jens
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Mar 2012
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Digital Sketchbooks
Sharp sculpts :) Also, I really like your most recent sketches.
Re: Old Warehouse
Reply by
wasabi
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Jul 2011
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3D Art Showcase & Critiques
I think the edges are still too sharp or it could be your normal map...
4 results
Re: Kimono-sculpting-fun
Reply by
mikezoo
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Mar 2009
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3D Art Showcase & Critiques
much appreciated vray. Iam going to add some more sharp folds:)
2 results
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