Hey! So I'm working on tuning up my 3D skills this year in 2017 by really focusing on a game project I've been imagining for a long time now. 'Imagine an Action-RPG that plays like a personality test.' You play as Proto, a kid finishing highschool with no idea where life is going. The world is a scary, depressing place…
Hello we are a french team of student who are working on a games "BAYMA" for our end years project. Team : ART :Laura Morisset Artstation Léa Perrin Artstation Guillaume MarchandMermet-Mear Simon Artstation Programming :Frank BonnafousLois TambonSami BouchnakThomas BiffaudCamille PaganBertrand Lecoffre *** we work on…
Hello Polycount! I am the Lead Character Artist on Glass Egg Character Portfolio Project. This is the first game character that I built with my amazing team at Glass Egg Digital Media. I am responsible for the head, arms, lighting, rendering, and overall look of the character. Nguyen Ngoc Bao did the concept. Lân Ngô did…
Hi @d1ver Thank you for your feedback. It is very constructive and I really appreciate that you've gone through the extra mile measuring my lighting values and matching it up with really useful examples. I'll definitely take your advise and try to adjust my scene and will keep that in mind for future project as well. In…
Pulling your hair out trying to fix generic AI images? I recently helped a client replace AI art with human-led concept strategies ( moodboards, OKRs, design thinking), and got their game pitch approved by the board of directors on the first try. - See the full project…
Hello polycount ! Long time no see my name is Mihnea Stoica and I am a 1st year student studying game art. The project I had to make this quarter was a short animation of a robot going up a hill and crossing from one cliff to another plus environment and other 3D models required in the scene. Basically I had to come up…
Hey all! I thought i'd share a project i'm working on in my sparetime. Right now the team consists of only few people and our plan is to accomplish our goal with a reasonably small team, if possible. So far i don't want to spoil to much, but here are some details: the game itself is called Lullaby of Silence it's an…
Hello PC! I'm trying to create a Kickstarter project from the UK, but I've run into difficulties regarding the financial requirements. The requirements are as follows: As a UK citizen it's impossible for me to fulfill these requirements personally. Over the last few weeks I've been searching for a solution to this problem,…
Hey all, I'm looking for an environment artist who can help bring my project's art up to Unreal Engine 3 quality. The next deadline is close, but the contract isn't a huge amount of work. Three of my levels share the same area inside a canyon, which is what I need decorated. You can see my half-assed attempt at getting the…
Normally when you use projection master, any changes you make to z-intensity focal-shift or draw size will automatically show in real time. For some reason whenever I change these settings zbrush will not update them in real time, and the only way I can view the changes is by clicking the move tool gizmo every single time.…