Personally I'm more interested in the business and politics part of gamedev, since, IMO, this is the most fragile part of our industry and is the most in need of improvement. Here are some of the people I follow for this: Individual contributors: https://www.youtube.com/@ChrisWilsonVideos…
I think it's really important to design a narrative before creating an image. What is the image trying to communicate to the viewer? Defining this will allow you to make decisions about how to arrange the scene, where to put the camera, how to light it, etc. Without a clear goal, the viewer is left wondering why they are…
Yeah sure, here's a one off custom apoc car "Highwayman'ish" authored with physics by tumbajamba over @ Nexusmods: https://www.nexusmods.com/fallout4/mods/104585?tab=description ...and how it rolls in FO4 (just forward too 16:19mins) https://www.youtube.com/watch?v=BYYCXjXNnSs
@Fabi_G, looking nice! The only issue I see with this method are little polygonal diamond shapes where the metal arcs are damaged: either it's the contrasting color in vertex color, or sharp edges, or both, but they look a bit too sharp. Especially compared to the similar shapes baked into the normal map. I realize these…
For me Digital Sketchbooks is like paint sketching etc but i doing Zbrush 3d Sculpting mayeb i am wrong or not no meter this can be Digital Sketchbooks or 3D art who ever want to see there liking of this i want to be this my and others reminder keep on doing something what u love u can make big progress no meter what kind…
I made it as a standalone filter, you load it in your software (I usually use Substance Player) then input your un-normalized texture, set the parameters you want (output resolution, bit depth, and file format) and save the normalized file.
Hi everyone! I’m from Korea and currently studying game design on my own to break into the industry. I actually graduated with a bachelor's degree in korea Architecture, but I decided to transition into games because I find this field much more exciting and fulfilling. I have a quick question for those based in Europe or…
Some thoughts about learning, problem solving, and feedback. Answer this question honestly when it feels like you're falling behind on a project or stuck on a particular problem: how much are you learning and how much are you getting done? Each project has it's own unique challenges. Sometimes it takes more time to learn…
There are a few triangular faces here. I’d like to preserve this large curved surface as much as possible and keep smooth transitions at the corners. How should I retopologize this?
I like your attention to detail as far as I can tell a very high degree of accuracy going on here, just by zooming in on those tracks (...btw an element that's kinda my thing) because usually not only the largest part but also screen space coverage as well, so stands to reason if modeled correctly then consistency will…