Blender how to select face and select face loop with shortcuts Blender basics, Quick tips to show how to select face and select face loop with shortcuts. Happy sharing. Happy sharing and I hope this helps. #blender3d #blender #cgian Watch here, https://cgian.com/how-to-select-a-face-and-face-loop-in-blender/
Hello everyone my name is Sylvanna and i want to share my wip of a real time character model of Formula 1 Pilot, Max Verstappen, It's not even 10 percent complete, I just wanted to show a little bit of the progress.
Hello friends! Today, I am sharing some of our historical stylized characters with you. We are a leading Chinese art outsourcing studio with over a decade of experience delivering high-quality visual content for AAA games. We have had the privilege of collaborating with top-tier clients, including NetEase, Perfect World,…
Hey guys! I’m finally happy to share my latest personal project: a real-time character study of Lagertha, portrayed by Katheryn Winnick in Vikings and inspired by the Barbarian concept from Diablo IV. The main goal of this project was to deepen my knowledge of the character creation workflow, striving to improve every…
Hi! Based on those few renders, hard to tell, could be many things. Ideally share a mesh/part that's displaying the issue (zip and attach to post or host elsewhere), so the issue can be re-produced and the mesh inspected.
Yes, you get me. :p This, thanks, might've been a quick post i usually say too much and was told though moderation that i type to much to get to the point i guess and I've been trying to consolidate it more and this is the result now. My me isn't good enough i guess. sry if this is overly complicated to read, i try to be…
Hello everyone! I’m excited to share my latest Unreal Engine project with you. This was my first time experimenting with ray tracing, and I’m truly amazed by the level of quality that UE5 can deliver. I hope you enjoy the results! I am hoping to focus and improve my lighting skills for my next project, does anyone know any…
I'd been dreading this part of the build and I was in split minds on the method to model this. Do I refine the edge by adding more loop cuts and make the model higher poly? Or do I do a Boolean difference and suffer the affects of N-gons? I asked my class mates on our discord (a really brilliant group and I'm very lucking…
got this in an email: Hi seth, We’re always looking to improve the Dropbox sharing experience. The Public folder was the first sharing method we introduced, and since then, we’ve built even better ways for you to share securely and work together with your team. As a result, we’ll soon be ending support for the Public…