Home has a compatibility mode I believe. What you are talking about is the XP emulator thats only available with Pro or Ultimate. In other words a virtual machine. No reason for home x64 edition. Other than... Its missing the interface for direct implementation of system rules. So turning off the built in tablet functions…
http://en.wikipedia.org/wiki/Bill_%26_Melinda_Gates_Foundation#Criticism Diversity The Gates Millennium Scholars fund, according to its official website, only provides scholarships to African American, American Indian/Alaska Native, Asian, Pacific Islander American or Hispanic American applicants.[55] An op-ed by Ernest W.…
In the lower right corner of 3dsmax right click the white or pink box and choose "open listener window" copy and paste this code into it, then highlight and drag it into your toolbar.modPanel.addModToSelection (Edit_Poly ()) ui:on$.modifiers[#Edit_Poly].weldEdgeThreshold = 0.001 [COLOR=SeaGreen]--set this number…
when i do this sort of thing i make the spline shape. and duplicate it. convert 1 shape to editable poly, this should give you 1 or 2 crazy n gons. Inset the editable polys faces, usually there are only 1 or 2 ngons. once i have the inset i clean up the interior ngons, topology isnt to much of an issue here as the inset…
Hi Neox, Yes, in RT edition we will deliver mesh based on quads in FBX and OBJ formats. The bread model above has about 2k polygons in RT package. Of course, it is possible to vary considerably according to the shape of each object to maintain the balance between the details and mesh density. RT edition deliver a mesh…
That is untrue. In the map parameters rollout, uncheck "show map seam," and only have "show seam" checked. Do you have any blue edges now? If not, you need to edit the seams for the pelt map. Enter edge mode for Edit UVWs, then select "Edit Seams" from the Map Parameters rollout. Then click the edges you want to be your…
CrazyBump has a major limitation if you are using it in a production environment, it is completely destructive and if the art director asks you to edit your normal map you will want to cry. It is also a pain in crazy bump that there is no reload button if you want to go back and edit the greyscale or diffuse texture you…
EQ is totally right. But if you want to be really hacky, you could lock all your vertex normals before doing the extra geometry cuts, then manually edit the vertex normals of the vertices you added to match the original geometry. That way you don't have to re-bake at all and you shouldn't have any visible artifacts. It is…
well I met a professional one occasion that used Badger. Badger also seems to offer many high end brushes for "simply" being for begginers. So does Paache for that matter. Really, Apples to oranges.. viewpoint. Maybe your mistaking seeing the lower end introduction Badger brushes being more available than your higher end…
hrmm dont really collect anything anymore except maybe novels... used to collect: *starwars figures (i have a 12inch Wookiee!) *pen and paper RPG books (have many of the WhiteWolf core rules books and several supplements, Dead Lands, WestEnd Games StarWars Rpg and alot(20 maybe) of the source books for it, a couple WotC…