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Re: Pixel art workflow
Reply by
Snader
·
Dec 2012
·
Home
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Technical Talk
We can't see your images - you have to put them in the 'public' folder first.
Re: Production Class Project
Reply by
DennisGlowacki
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May 2012
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3D Art Showcase & Critiques
I have this piece saved in my concept folder. Looking forward to seeing you create it.
Re: Women in Game Art
Reply by
Two Listen
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Oct 2014
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General Discussion
Holy crap I haven't added so much to my reference/inspiration folder in forever.
3 results
Re: The Character Art of Darksiders II - Game Assets
Reply by
ChaosEidolon
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Aug 2012
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3D Art Showcase & Critiques
So badass!!! Get in mah art folder! *sigh* Someday I'll work on a project like this...
Re: Cannot save changes in unreal 4 content browser...
Reply by
Rockley Bonner
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Apr 2014
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Unreal Engine
I got it to save, but I had to put an asset in one of the folders. Shouldn't there be an easier way?
2 results
Re: error parsing xaml file
Reply by
NAIMA
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Jan 2012
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Technical Talk
But I have not this file the only files Ihave thereare : blacklines.clr MaxStartUI.mnu then folders: usericons usermacros
Re: my work at PI
Reply by
chrisradsby
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Sep 2011
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3D Art Showcase & Critiques
Holycrap, all this work is going straight into my inspiration-folder. Sexy sexy stuff! O_o
Re: Personal Work
Reply by
foreverendering
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Feb 2011
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3D Art Showcase & Critiques
This is just some sick nasty work David. I'm saving this one to my inspiration folder
3 results
Re: Adobe Generator for PS CC ...
Reply by
fearian
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Mar 2014
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General Discussion
Wow, pretty easy to see how usefull this could be to us! "I'll call this folder, 'diffuse.tga24'..."
Re: UDK - Cinematic Capture
Reply by
Xendance
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Apr 2012
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Unreal Engine
Yea, always save your packages into the content folder or else they won't show up in game ;)
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