Hi,all We're looking for projects in game art outsourcing. We are a China-based outsource studio providing top-quality art production services to the global game industry.Our team is dedicated professionals with years of experience working on AAA titles.We are dedicated to providing our clients with top of the line Art, at…
Senior Environment Artist Cryptic Studios is looking for a talented Senior Environment Artist with the ability to consistently create compelling and aesthetically pleasing environments in any given style while adhering to polygon and console memory budget constraints. Join the Cryptic team to create and innovate next-gen…
FULL TIME - IN HOUSE Cryptic Studios is looking for a talented Senior Environment Artist with the ability to consistently create compelling and aesthetically pleasing environments in any given style while adhering to polygon and console memory budget constraints. Join the Cryptic team to create and innovate next-gen…
Cold Iron Studios is a team of passionate game developers located in Santa Clara, California. We’re a diverse group of veterans with decades of experience developing and launching award-winning MMO and action titles on PC and console. We decided to start Cold Iron in 2015 so we could create games we want to play, while…
Cold Iron Studios is a team of passionate game developers located in Santa Clara, California. We’re a diverse group of veterans with decades of experience developing and launching award-winning MMO and action titles on PC and console. We decided to start Cold Iron in 2015 so we could create games we want to play, while…
Hi! everyone! this is my first attempt on creating assets in League of Legends, I choose Kno the Bone Transmutant a yordle design by talented artist Esben Lash :) well this is my 2nd attempt also on modelling a yordle, I modelled some 4 years ago, I think, and its really bad xD here's by ref board here's the first WIP in…
Was inevitable. Some of the best people I've ever worked with :( http://www.polygon.com/2015/11/3/9667230/konami-kojima-productions-los-angeles-studio-closed-metal-gear
I'm an environment and Prop artist and I use Maya for modeling and UV and I don't understand why some studio prefer Max, is just for modeling tools or something else?
Hi everyone! Hi-Rez studios is looking for a Level Designer for an unannounced project :D http://www.hirezstudios.com//hi-rez/top-menu/careers#op-50973-level-designer-unreal-engine-3
A hot indie studio in San Diego is currently looking for a highly skilled FX Artist. The studio prides themselves on creating artistically valuable titles and as an FX artist it will be up to you to create an enjoyable experience. Their current title is an over-the-top remake of an old classic that around has the…