Ohh I did forget something 7) Bump/Normal Map - Self explanatory. Dust is probably too thin to influence the bump so don't include it, but thick dirt, scratches, or other surface imperfections you can include. 8) Gloss/Eccentricity Map - Don't really know how to create one of these since I've only ever used the default…
I have made a vid of some crashtesting the Shawk in the unreal physic editor, it also includes dive bombing into the ground. ;) [ame] http://www.youtube.com/watch?v=7HtMTEHhJ_w[/ame] Have done that also with my egyptian warlord char, includeing bungee jumping. :) [ame]http://www.youtube.com/watch?v=P5GS7oWjH7k[/ame] I have…
UE4 MARKETPLACE: https://www.unrealengine.com/marketplace/en-US/product/420207eb01a34d7ab09fb8f4cfaa8a8d trailer https://youtu.be/_jXzEngmucQ overview https://youtu.be/P6fO3xx-Bp8 The flexible and deep modularity of this pack helps you to create a big various squad of soldiers from different countries. There is a smart…
You sure about that? You're already including a proprietary DOA model format for substance source, and then requiring you pay double your substance subscription to do anything with it. The procedural modeling tools included in the newest versions of substance designer are even more useless and irrelevant than MDL…
If you're still looking for portfolio work my team of 30+ USC Games students are looking to expand our external art team for our horror game, ICU. It's players survive varying arenas including dark forests and darker carnivals while being chased by monsters as part of a dystopian gameshow so as environment artists I think…
You're welcome guys. Eric> Thanks! Yeah I have read the terms of using his source material and I am including his readme as required. Unfortunately the torrent jramauri created seems to mess up and stop at 99.9% and is not properly downloading the readmes :( It's all there in the links to the RARs. Also, I'd say I'm…
1. Option to bake by material ID included ? 2. Does the software have the option to not render the high poly so that we can load zbrush models in just like xnormal currently does ? This is a must. 3. Does it include half-hemisphere and flat floor baking options similar to Topogun and without having to render the high poly…
Here are all of the references I used, just compiled and put into certain categories! Some of them are repeats from the above, but this is everything I used while working on my illustration. * ^ * Sona Reference Including Sona's splash arts, models, and VFX! Splash Art Reference Arcade splashes to help me match the style…
http://www.pcgamer.com/2012/08/14/hitman-absolution-gets-steamworks-and-dx11-support-hitmans-suit-looks-ten-times-more-awesome-on-pc/ Here’s a round-up of the features Hitman: Absolution will be getting on PC, including Eyefinity and HD3D support. PC only features: Increased texture resolution, Increased gesture resolution…
So I redid the lightmaps for both the door and the door frame, built on professional level lighting. No change at all. I adjusted the largest reflection sphere to include the back wall (all other walls are included), no change. I have turned off the 2 nearby ceiling lights and built on medium quality. This is the result.…