Hit that $1,000 mark this morning! Help me take this campaign all the way! Reaching out to my fellow Unity developers. http://www.indiegogo.com/projects/328140/x/2305754
Hmm. Go to the Project panel and select the Item script. You should see it's code previewed in the Inspector. Does your code match what you've written? Sometimes Unity doesn't associate the latest changes to your script. Also, make sure you saved your script in Monodevelop.
Hi. i have trouble editing keyframes(removing) from a mocap clip. when i double click on clips in timeline, it opens up animation window but they are all locked out : Edit : this issue solved with duplicating track. just click on the clip animation and Cntl+D to duplicate it, when done, there will be a new clip outside of…
remeasured things. worked on getting my scale in unity (if i'm modeling in feet in maya I have to import to Unity at .0328 scale for the units to match up). Set up the FPS camera in Unity (perspective shown in image below) painted my texture plan and modules blockout.
I am currently looking for freelance and full-time opportunities. Skillset(s):3D Animator with Rigging experience in 3dsMax. Have been using Unity for the last 3 years. Animator with 5+ years of credited experience, constructing dynamic and fluid animations for in-game characters utilizing leading-edge software engines…
So I kinda just moved on and did some other textures. I just finished a sci-fi panel with the plan to do a few more panels/floor/supports etc and put them into a texture atlas for a modular set in Unity. I'm still kind of lost on how the units transfer from max to unity like for udk. I did my own little experiments just…
Hi all, I'm in the process of trying to recreate an image for a personal project and I'd like to use a PBR texture set created in SD to texture the terrain. I'm having an issue where I cannot apply the texture as a standard material and I am told to use one under the Nature/Terrain material subsection. When changing the…
For most of the time i thought they used a real actress and let her do her craft so that it looks "uncanny valley"'ish and i think the deliberately made it look ( lighting wise ) like its a CGI/greenscreen composition I think i remember reading original posts by the creators that it runs at 4k / 30fps on a 3090 GTX, but…