I've been irked by pretentiousness and how the developer acted in response from winning that indie award. Probably not going to play based on that alone.
What jumps out right away when inspecting the model: it's super small. I recommend to work with real-world dimensions to avoid issues. One unreal unit is one cm iirc.
Investors were stunned on Wall street late in the day when Disney announced it's 8.9 billion doller aquasition of Pixar Inc. in a stunning buyout ... http://www.yahoo.com/news/buyout/aprilfools.html