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Re: Monthly Community Noob Challenge October 2013 (12)
Reply by
billitor
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Oct 2013
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3D Art Showcase & Critiques
hi everyone, this is my quickly blouckout, i am new in cg and gamedev, and i very want get critique for my work
Re: What are you working on? 2017
Reply by
yaxx
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Jan 2017
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Stickies
There is a giant beast around ! #unity3d #madewithunity #screenshotsaturday #gamedev #indiedev #indiegame pic.twitter.com/KN9WORR34d — EATMEAT Games (@EATMEATGames) January 14, 2017
4 results
Re: Countries/Policies That Help Games Studios?
Reply by
inflict3d
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May 2014
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General Discussion
I read that Lithuania has some interesting program of gamedev-support. Information from CharlieOscarBiz CEO - Sergei Klimov (twitter.com/sergeiklimov)
Re: What are you working on? (Quixel Suite edition)
Reply by
defragger
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Feb 2017
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Quixel Megascans
Quixeled this up recently. See the full story in http://polycount.com/discussion/183339/ong-offroad-racer-gamedev-blog-image-heavy
Re: UV Packer IPackThat
Reply by
ZacD
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Jan 2015
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Technical Talk
Have you posted this on http://reddit.com/r/gamedev ? It could get you those last votes.
Re: Polycounters from Brazil
Reply by
Fefs
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Sep 2014
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General Discussion
I think I sent you my CV last month...saw it in gamedev Brasil forum
Re: What Countries do you all live in, and how do you like them?
Reply by
Nysuatro
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Nov 2010
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General Discussion
Belgium, not much opportunities for gamedev. But a lovely country overall. Best beer ever, chocolate and fries. Hmmmmm
Re: Outer-Space Game *pew pew*
Reply by
eld
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Nov 2009
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3D Art Showcase & Critiques
post it on gamedev, get the polycount treatment ;) ps. I'm dying to get into unity, everything about it is awesome.
2 results
Re: Game Development ( Programming) Comunities ?
Reply by
Ben Apuna
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Mar 2014
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General Discussion
TIGSource Forums Reddit Gamedev Google+ Indie Game Developers Community Google+ One Game a Month Community HTML5 Game Devs Forum
2 results
Re: Collision mesh advice
Reply by
Xoliul
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Jun 2010
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Unreal Engine
To my experience even complex models run fine with mesh collision, gamedev. PhysX does a nice job optimizing the perofrmance on those things.
2 results
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