Thunabrain et all stuck on cubes: You illustrate why he's avoiding the term voxel. Voxels are not by nature cubic. Voxel is a portmanteau of a portmanteau. Voxel means volumetric pixel. Pixel means picture element. So volumetric picture elements are all that voxels are. They are analogous to the concept of hypertexture, as…
Hey artizan, thanks for taking the time to comment! I am very much aware of the lack of accuracy, I've analyzed the original footage and make sense of it all, but unfortunately they didn't build a whole spaceship in real life so that everything would be perfectly coherent :D I'm guessing that they prepared a few dioramas…
Hello, Yes, you do that. Creating a big model without using many different primitives can make things unnecessary difficult. So you would basically use a cylinder to get the base shape of the scope, and then use a box to create this attachment-stuf below the scope itself (no weapon expert here, but I hope you know what I…
I'm not sure if it's personal preference or a legit critique but I notice your work is very monochromatic. In my opinion, this is playing is safe because you don't have elements that stand out when you don't want them to. On the other hand, it can make the entire environment blend together to make it seem kinda blah. Your…
@Boosted24v Not a problem, you're welcome. You're definitely on the right track. it's just about finding a process that works well with your available tool set and getting those fine details down. There's many different ways to approach creating the base mesh. Some artists prefer non-destructive workflows and others are…
Thanks guys. I'm glad you like it so far. @Disting: Yeah I agree that the panels on the left support element are some kind of repetitive and follow no constructional logic other than breaking up the surface. I'm also not absolutely happy with them as well but they don't bother me that much to go back to change the highpoly…
I think you're currently worrying too much about time with the 2D stuff. Honestly, I think the idea of speedpaints (which I guess is basically what this whole spitpainting thing is about? 30 minutes to paint a given topic?) is waaaaay too popular among artists learning to paint digitally. Speed is about optimization,…
sorry for the late reply,- although I have not yet been experimenting with communication between MS and JS or html through ports/ sockets or with the help of additional tools - I was able to communicate more or less with an embedded html / JS within max. it requires though that the html or JS file that is used is run…
Very quick update: did a first pass of the first model, chose the seats as the most prominant element of the scene. The fabric looks nice, but some shapes of the model still look off; like the dividers and the arm rest shapes, and the middle should be a bit more "droopy", also should probably spend some more time on UVs to…
Well I've realized that being efficient is the most important thing, you want to get stuff out rather quickly and spend only the necessary amount in the concept-stage. I usually just gather lots of concepts with the atmosphere and feel that I like. I also gather concepts (not related to what I want to do necessarily) and…