best to make your own thread and show progress of your model as you are working on it, and at each stage of the process try to get tips before you start, and then get critiques after you finish. For tips before you start you should mention your goal for the stage, how you plan to accomplish it, and then ask for feedback…
3DFlasher - Thank you :) Did some more progress on this project. Wrapped up the main character and his weapon for now. I also did a sketch of a critter/squirrel that could live in a desert environment. Clutch Posed Critter I also have a Gumroad tutorial planned to show my process on texturing Clutch's weapon. Hope to have…
MGbazz- thanks m8! Alterrektmlg- thanks will be hard to nail for the final I think. Made a lot more progress today on the Deagle, hand painting chrome because I enjoy punishing myself. Need to go in and clean it all up with laso and gradient bucket. Streaming my process of this on Twitch if you wanna see me…
*subscribed. Love the idea and the progress so far. can't wait to see more of this. The only comments i really have, but you hit on in your post, is about tweaking the lighting and the post process. right now, that fog is too thick imo and the lights are a bit dull. but you said you'd tweak em and i can't wait to see how…
I love your shark! Very nice composition and poses! Nice flow of shapes :) The only thing I would change if it's possible is the transition between Fizz head and his dreads/tentacles which is a bit hard right now. Please share more of your progress, you're really talented at dioramas and I would love to see your work…
i never said that torch. and yeah sorry ok im stressed because i know this is just a minor problem and should be done easy enough for anyone with half a brain. but it has taken me two days to make any progress on this simple texturing issue. it's not like it's even a hard process but for some reason it's not something im…
I'm just going to keep posting progress here as i move along with this piece. Tonight, i've just readdressed some of my geo in the but of the gun and began smoothing things. I'm in the process of my first smoothing pass from my blockout and i'm aware of the stepping in certain places. Will have it fixed soon. Not a…
renderhjs it's really awesome to see you pushing the tech as far as it can go. It's even cooler because you share your progress, experiences, and thought process right here on Polycount for all to see and learn from. Thank you very much :) So why haven't you made a fortune already? and start up your own AAA dev studio? ;)