UVs are fine. Cutting off the cylinder ends so you can totally straight your trunks/branches might be a good idea but that's not contributing to the bigger problem. Check out this guys channel. He'll help familiarize you with some of these nodes so you can understand what is happening: World-Aligned Textures - UE4…
Yeah it's really a catch 22 situation; The guy regularly chats with major business both marketing, gaming ect. He's linked in everywhere in Liverpool. He said that he is going into a game dev cycle when he get's backing- talks are still going on. He doesn't have the man power so he'll have to hire a few people and possible…
Have to update with a new post :) Journal Update 2: Big Update! Been pretty busy lately, I put pause on sculpting to take an in-depth look at working with environments. I've been playing around with NDO and CGTextures to see what creating a modular environment would be like. I didn't take working with power of 2 sizes or…
Hey, thanks for the input. I am already proficient with standard modelling in Maya. I know it's not ideal to have hard surface stuff in ZBrush but as I said before, I'm practicing to be proficient with that as well in order to possibly find a way to combine both packages into a faster work flow. I did mention I will be…
It's funny, because I look at the numbers they're giving and I'm thinking 'fuck mobile apps' - their spin is just horrible and deliberately misleading. Just fill in the details with a little extra research or extrapolation: There are approximately 14 million registered app developers on iOS alone*. These millionaire…
pretty cool site! i noticed in this review: http://www.tftcentral.co.uk/reviews/eizo_ev2736w.htm my point about the 27 inch screens being a bit packed pixel-density-wise mentioned: "The EV2736W feature a large 2560 x 1440 WQHD resolution which is only just a little bit less vertically than a 30" screen. The pixel pitch of…
Ergonomically I find laptops harder to work with. Your head tends to be tilted down when using a laptop, which can result in neck strain (I can't do it for more then an hour or so). A desktop allows you to arrange your keyboard and monitors at an appropriate height. Laptops are nice for travel, but I find they also tend to…
Hey everyone, I've been making assets for a mobile game but the style of clothes is relatively realistic. So what happens a lot is I'll bake from a high res onto the low and it looks fine in the baked pose. Then when I get to rigging/skinning I run into this issue where the stretched polys accentuate the waviness. It gets…