Those are IK bones, used for procedural animation in the engine. FK chains sometimes drift away from their expected position, for example when holding a weapon with two hands, so IK bones are used to ensure they stay in the right location. There was a presentation with the Fortnite developers talking about their animation…
Hi , decided to model the Sony tps - l2, I was inspired to do this asset after playing as Starlord on fortnite with my son, it reminded me how good the gotg films are and love the opening scene in the first film where Starlord is dancing while exploring the planet. Here is my highpoly of the asset, next will be lowpoly and…
Hello Mehdi, looking good! :) I recommend setting a relatively low polygon budget (10-15k max) and trying to keep the clothig layers combined in the low poly. Make sure the silhouette reads well from different angles and up to closeups, especially the face. Look up nice topology from similar styles of games (Overwatch,…
"but I've heard a few character artist say nobody sculpts clothes anymore." Well ... here are 672 character outfits of one of the most popular game on the planet, none of which using any cloth sim : https://skin-tracker.com/fortnite/skins?rarity=1&slot=Outfit&sort=3&limit=1
Dang 6 whole years, I hope it isn't a crime to bump my super old topic! Wrapping up this project so I figure it's a good place to pick things up from, the weapon is Boba Fett's EE-3, but with some Fortnite design flare. (I call it Forcenite, I'm sorry)
Depth Fade will work only with translucent materials, right? This means you'll just get a fuzzy edge and not an actual normals blend. I'm trying to get an actual blend, and using distance fields is not THAT costly, if using sparringly and not on every surface ever. Epic uses these in Fortnite, maybe they'll add more…
This is a Stylized sample of work, made as a part of experimentation and our love for fortnite. Disclaimer " Portions of the materials used are trademarks and/or copyrighted works of Epic Games, Inc. All rights reserved by Epic. This material is not official and is not endorsed by Epic."…
SteamLabs is preparing to begin work on 3 new projects. We have a need for strong props and small environment modelers. All styles but currently strong focus on stylized, Fortnite and realistic ancient temples (think Lara Croft). Need link to Artstation folio. No Dropbox or Google. DONT include images in your reply or…
Epic Games developed a new dynamic global illumination system for their Fortnite game and the GDC Kite demo. I don't know how much LPV has changed or addressed the many problems associated with it (i.e, it doesn't work with translucent objects, and it produces very bad artifacts on thin geometry). I'd personally wait for…
I remember seeing awhile back on teh epic games launcher they have a handful of courses focused on that age range using fortnite as the vehicle. Like an editor version of the game with lessons where you do various game related things. Not 3d modeling but I think there was a mix of different disciplines. Probably mostly…