its an interesting subject, im not sure if im for or against it, but my gut instinct is that phills right in some ways but in his usual fashion goes about it the wrong way. taking films as a close cousin to games, companies are generally pretty keen on NOT letting key plot or endings being all over youtube at least when…
Something silly I did over the weekend to refresh myself on using Blender: I was originally going to do a 128 challenge (128 tris, 128x128 texture) but realised pretty quick that 128 is insanely low, Goofy would have become a Minecraft skin. Bumped it up to a limit of 256 tris and that was still tricky. Texture was done by…
Hi, I've been mulling over a few game designs for a number of years now whilst self learning the trade, as I'm sure we all do. I've recently boiled my current various designs down to a specific subset or genre if you will, and I've been developing the common framework technology behind them over the past few months. All of…