OK I don't know about smoothing group chamfering but the "standard" way don't work well with editing geometry under the modfier. And I experienced my first crash in litteraly under 5 minutes after the first start. I'll use it, but for those who didn't bought the chamfer script (10 bucks for the modifier upgrade is not too…
I released 1.03 which adds an option to chamfer by edge weights which is more powerful and easier than the chamfer by smoothing group option. Everybody who bought or upgraded the plugin should have received this update. Watch to video below to see the chamfer by edge weights option in action.…
I'll try reproducing it tomorrow myself before I bother you ;-) Spent some more time with this today, and the combination of chamfering around smoothing groups and slapping a turbosmooth modifier on top is amazing. I'll have to adjust my workflow a little bit, but for simpler meshes it's a godsend (especially since you…
Computron thanks for the link. mLichy try 1.10, I solved the issues you were having Changes for v1.10 are: - Adds a "Push 2", a "Pinch" and a "Slide" option for controlling the the edges created by the inset function - Improves the results of "Quad Intersections" and "Quad Ends" options - Adds option to select the…
Love the Custom Vertex Normal Round Smoothing. Aweseome! Tip: 3DS Max can lose custom Vertex Normals info if you change the mesh format to something like edit poly, so be careful. Also, cool Vertex Chamfer feature, I like the option to chamfer edges at the same time = one-step really low-poly dice that shade just as nice…
Here's a feature that would be cool to have for low poly modeling, and would make this the ultimate one-click chamfer tool. I would love it if I could have this modifier chamfer and edit vertex normals automatically. This can help immensly for normal mapping as well as making interesting curvature/chamfers without spending…