I've been wanting to do something more stylized than my usual stuff; and now that I'm unemployed I have all the time in the world! I'm making this character based off of a sketch by the amazing Avery Coleman (with permission) Here's his sketch and my sculpt so far. I'm also going to try to stream some of the process
cheers guys! glad you guys are liking it, this thing has been fun to work on! here's the bake, still needs some cleaning. xoliul shader, with the normals off :) and here's my base layer set up of all the bakes and such and ill be streaming again today! edit* right nao! http://www.livestream.com/ihatedaphz
Yo I was watching your Live Stream on creating your base textures, and I think this would help. You mentioned you wished you had created Mask Bakes when laying down your base colors. This is a fast easy way to do it in Photoshop. http://www.polycount.com/forum/showthread.php?t=97775
This has been so great to watch, thank you so much for streaming and breaking down your workflow as you go. You made me really want to pick up sculpting because I've been way too scared to try. :) Edit: Omg, the painting you've done for this thing so far... glorious. Can't wait for you to post it!
Scudz - 4392 tris! ferg - mah bad! normals are there, tried to drown em out with half lambert :) spitty - I'll show his face soon, promise! dustinbrown - cheers brah! andyH - try some sculpting! it's not scary at all, trust me!.... thanks for all the kind words guuuuuuuuuuuuuuurls! glad you guys are enjoying the streams,…
Holy crap! Thanks for all the kind words guys! Really appreciate em. Also I'm glad you guys are enjoying the streams, and even learning some things despite my joking and antics :) @EiGHT - I used a regular biped in max to rig the arms, then moved lots of verts around, kinda messy but it works :D @texelion - I did sharpen,…